Sponza Model

Graphical Visionday 2004

Organisations, companies, and individuals with an interest in computer graphics are invited to join the Computer Graphics Visionday on Friday 4 June, 2004. The Graphical Visionday is a day with talks, posters and exhibitions on computer graphics. The Graphical Visionday is organized by Informatics and Mathematical Modelling, DTU with help from the Danish Chapter of the International Game Developers Association and the Øresund IT Academy.


Informatics and Mathematical Modelling
Richard Petersens Plads, Building 308
DK-2800 Kgs. Lyngby
Getting to IMM


Registration for the Graphical Visionday can be done here no later than May 17th 2004. The registration fee includes participation in the lectures, exhibition, proceedings, refreshments, and lunch.

For members of the Danish Automation Society (DAu), the Danish Robotics Society (DIRA), the Danish Biomedical Society (DMTS), the Danish Optical Society (DOPS), the Danish Pattern Recognition Society (DSAGM), the Danish Remote Sensing Society (DSTM) and International Game Developers Association (IGDA) a reduced fee is applicable.

Conference chair

J. Andreas Bærentzen
phone: +45 4525 3414
email: jab 'at' imm.dtu.dk


Session 1
08.00 Registration, exhibition, demonstrations, coffee, and rolls
09.00 Welcome and introduction
Professor Knut Conradsen, IMM, DTU
09.10 Keynote address
Towards Event Driven Animation   [abstract][slides]
Alan Watt, University of Sheffield
Session 2
1010 Pathfinding and Boids [abstract]
Michael Holm, IO Interactive
1040 City Rendering in Gangland   [abstract][slides]
Henrik Münther and Mads Nyholm, MediaMobsters
1110 Coffee, exhibition, demonstrations
Session 3
1120 General-Purpose Computation on GPUs   [abstract][slides]
Mark Harris, NVIDIA Developer Technology
1205 Øresund IT - Vision in the Human Tech Region
Tereisia Nilsson, Øresund IT Academy
1210 Lunch, Exhibition, Demonstrations
Session 4
1315 OpenTissue: An Open-source Library for Physics-based Animation [abstract][slides]
Kenny Erleben, DIKU
1340 Form and Light: Computer Graphics Research at IMM [abstract][slides]
Andreas Bærentzen, IMM.DTU
1400 Coffee, Exhibition, Demonstrations
Session 5
1410 Uncharted Territory: The Road from Research Subject to In-game Feature [abstract]
Rune Vendler, Lionhead Studios
1450 Shadow Generation Hardware [abstract][slides]
Tomas Akenine-Möller, Lunds Tekniska Högskola
1520 Coffee, Cake, Exhibition, Demonstrations
Session 6
1540 Mixed Reality System for Tracking of 1:100 Scale Buildings in a Town Planning Scenario [abstract][slides]
Roy Davies, Lunds Tekniska Högskola
1605 Computational Steering on the GRID: Using a 3D model to Interact with a Large Scale Distributed Simulation in Real-Time [abstract][slides]
Michael Grønager, VR-C
1630 Coffee, Exhibition, Demonstrations
Session 7
1640 Poster Presentations, Poster Prize, and Concluding Remarks
Andreas Bærentzen, IMM.DTU
17.20 Exhibition, demonstrations, refreshments
18:00 The Graphical Visionday ends

The program is also shown in a printer-friendly format in the Visionday leaflet


The list of Visionday exhibitions can be seen here.


The list of Visionday posters can be seen here.
Student poster prize sponsor